- Danny
- Zared
- WumbaFruit
- rbt
- PsychoNL
- Forelia
- Firemover
- Darth-Sentinel
- Bacsu
- Action_IHOP7
- SoLDieR
- NSSlayer
- Marshal
- KeePeR
- Gr3THUN
- Gonzo
- Voodo
S6: 3rd Div. Group A
Sunday 25 February 2007
00:30 CET
Predictions (0)
Match Report
1st round - ns_eclipse
TTS alien / .zero marine
TTS spawned with the eclipse hive and built CC and sub-junction but failed to defend them. zero went for the obs at the start and locked down CC with an early PG and mines. Some aggressive fading by Voodo allowed TTS to get the 2nd hive up in maintenance whilst getting down marines RTs. 10 minutes into the game zero managed to get a ninja pg up in eclipse hive and shoot the hive down but they lost their RTs. The hive was redropped straight away. zero were pretty much unable to recap any nodes while TTS kept building their own constantly. After nearly 30 minutes of play TTS finally took the base down with onoses and fades.
TTS 1-0 .zero
2nd round - ns_eclipse
TTS marine / .zero alien
zero started with maintenance hive and dropped CC and SL nodes. TTS decided to drop 2 arms labs right at the start and get 1/1 ups before 1:30. However, it didn't help them much as they were unable to get any RTs down. zero's skulks did an excellent job constantly chewing marines nodes. Fades and the lerk prevented TTS from any attemps at killing a hive or RTs.
TTS 1-1 .zero
3rd round - ns_orbital
TTS alien / .zero marine
After 30 minutes of obligatory bunnyhopping around the map the round started with TTS getting observatory hive. While the marines pressure group was on their way to kill J-turn RT, aliens did a successful base rush and killed all structures. Comm decided to relocate to J-turn but zero failed to build the new CC. It could be the game over already, but the comm managed to rebuild the IPs in the marines start. zero were able to cap RTs at the south side of the map and get a pg in atrium and continued to push aliens. Some bad scouting by TTS allowed zero to build a ninja pg inside the generator hiveroom. Although the hive took some serious damage, marines failed to take it down mainly because of 0 weapon upgrade.
TTS 2-1 .zero
4th round - ns_orbital
TTS marine / .zero alien
zero started with the generator hive and dropped observatory and bigroom resnodes. TTS easily killed the RTs with shotguns and took control over the map. Surprisingly, node-chewing by zero's skulks was really poor this time which allowed TTS to get upgrades and pgs. 8 minutes into the game marines built a pg in bigroom, went into generator room with shotguns and finished off the aliens.
TTS 3-1 .zero
Well played by both teams.
Comments
Firemover
25 February 2007, 02:50
KeePeR | Two Team Squad
25 February 2007, 02:50
Voodo | Two Team Squad
25 February 2007, 02:50
Firemover
25 February 2007, 02:51
KeePeR | Two Team Squad
25 February 2007, 02:52
Gr3THUN
25 February 2007, 02:52
Firemover
25 February 2007, 02:52
Marshal
25 February 2007, 02:56
Marshal
25 February 2007, 02:57
SoLDieR | Two Team Squad
so gg !!!!
25 February 2007, 02:57
Voodo | Two Team Squad
25 February 2007, 02:58
KeePeR | Two Team Squad
25 February 2007, 03:00
Talis | Quaxy
25 February 2007, 06:41
NSSlayer
25 February 2007, 11:10
Rutix
25 February 2007, 12:51
Voodo | Two Team Squad
slayer was drunk :)
25 February 2007, 12:55
howdeh | minions
25 February 2007, 13:24
Voodo | Two Team Squad
25 February 2007, 14:08
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