GG. We kinda started having good gaming and teamwork now. Our first marine round was good until we noticed that all of our resource towers went down and had no res for siege at furnace. We had no problems winning alien rounds. In tanith we took better tactics but almost lost base and made a "reloc at cargo" so avalanche attacked there but we sold it and made base again. Nice diversion btw ;)
First marine round started well and we got 2 rts down and PG in vent. Then we spent way too much getting res for us. We attacked ore (their 2nd hive) but we when we got sieges the 2nd hive went up. And during that time, we lost all our res. I should have told ppl to get some res that time OR I should have locked ore right after we got vent. Simply said, we were too slow. And my random "hop outs" affected the game a bit too. =(
Second marine round started well too but because NOBODY died (gg med'ing), base was all open and 1 skulk rushed it. IP was mined so it started eating armory. Well I canceled adv and "reloced to cargo". So instead of rushing our real base, they rushed our "reloc" and I killed the base-skulk alone. It worked well, especially when enigma pwned everybody in cargo and we got it under our control. Then we went for hivelockdowns, but failed to lock waste down. They tried to put a hive up, which we destroyed very quickly. Then we attacked sate, gg.
Alien rounds were all around domination, nuf said. Sorry guys. =)
In summary, teamwork worked well and players pwned. I just have to learn to be more offensive in marine rounds.
Comments
enigmatic | 9L
23 October 2005, 23:24
Ruler
23 October 2005, 23:27
Sgt
23 October 2005, 23:50
jiriki | old people
First marine round started well and we got 2 rts down and PG in vent. Then we spent way too much getting res for us. We attacked ore (their 2nd hive) but we when we got sieges the 2nd hive went up. And during that time, we lost all our res. I should have told ppl to get some res that time OR I should have locked ore right after we got vent. Simply said, we were too slow. And my random "hop outs" affected the game a bit too. =(
Second marine round started well too but because NOBODY died (gg med'ing), base was all open and 1 skulk rushed it. IP was mined so it started eating armory. Well I canceled adv and "reloced to cargo". So instead of rushing our real base, they rushed our "reloc" and I killed the base-skulk alone. It worked well, especially when enigma pwned everybody in cargo and we got it under our control. Then we went for hivelockdowns, but failed to lock waste down. They tried to put a hive up, which we destroyed very quickly. Then we attacked sate, gg.
Alien rounds were all around domination, nuf said. Sorry guys. =)
In summary, teamwork worked well and players pwned. I just have to learn to be more offensive in marine rounds.
23 October 2005, 23:50
Keimo
Random deserved this win, we cant win when people starts tellin commander "I aint going there", "Why should I do that?".
Very Bad Game.
24 October 2005, 02:04
Pehmolelu
24 October 2005, 02:19
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