5 September 2014 - 20:18 CEST
(I've created this new discussion here. If that's an issue, you can move it to the right category)
COMPETITIVE PLAYTESTS - CUSTOM MAPS
The idea being this thread is to organize a group of volunteer competitive players in order to playtest custom maps. We all know that having a community is what makes a game stay alive. The NS2 community has a lot of awesome content creators and mappers. Due to the obnoxious and unituitive workshop system to look for player created maps, we constantly play the same maps over and over again, and mappers with their new maps (which are WIP for the most part) don't get the chance to have decent feedback from others players.
Although the SCC does a FCKING great job, it cannot be on every front and tackle every issue. That's is why I would love to see, very much like the SCC, the creation of a group of competitive players willing to give a little of their free time to help mappers improve their map.
Some mappers would love to see their map played during competitive games (gathers, pugs, etc...) or even in the NSL Season, but can't due to a lack of feedback. Without a proper base of competitive players they are not able to work effectively on their map and correct what is wrong/unbalanced, etc...
I'm quite sick of hearing this "I'm not playing on this map, it's aweful" tune, when the map is a work in progress (greyboxed, or mostly textured). You have to play a map, to make it better. Mappers are used to hearing their map being called garbage, but they mostly want to hear why, and how they could improve it.
Currently we have promising and interesting maps that need testing, and I'd like to get involved and invite everyone who is interested to join this thread and try to make this happen.
Inspired by the awesome guys of the SCC, here's what I think could work out great.
- 1 weekly competitive playtest session : 6 versus 6 (with all mods used in NSL).
- 1 and maybe 2 maps each session (depending of availability), with the participation of the mapper (whose map we would be playing on, if he/she can be there).
- 21:00 CEST on weekends (friday night or saturday)
Logistics :
I've heard Vindaloo tried/tries to organize PCWs on custom maps, and that Pelargir organized playtests some time ago too.
I don't have a server on which we could play, but there might be some solutions. So first I would like to ask if it would be possible to use once a week one of the NSL gather (Onfire) servers or the SCC's. Why ? Because Vindaloo is onFire and - if he is interested, and if the rest of the onfire team don't mind - already tried to organize this kind of thing before. They would just need to add maps to one of their server (preferably not the one on which NSL gathers usually take place) and allow us to play once in a week on it.
About the SCC server, I would also like to address the SCC group a request, even though that could be a little harder to organize : would it be possible to allow us to use your server ? I know there is no Comp Mod on it, but you have many many many custom maps.
That's the two ideas I got about the server. If someone wants to share another idea, please do.
About the TS/Mumble server : couldn't we use the ENSL TS ? i'm asking to the ENSL admins here if that would be possible to create a channel for our purpose, once the project grows.
I think that's about it. If I'm missing something please notify me in this thread. And let the world know if you are interested ! HYPE THIS UP
(ps : main thread is on the UWE forums : http://forums.unknownworlds.com/discussion/135524/competitive-playtests-custom-maps?new=1)
Here is the steam group :
http://steamcommunity.com/groups/competitiveplaytestscustommaps
COMPETITIVE PLAYTESTS - CUSTOM MAPS
The idea being this thread is to organize a group of volunteer competitive players in order to playtest custom maps. We all know that having a community is what makes a game stay alive. The NS2 community has a lot of awesome content creators and mappers. Due to the obnoxious and unituitive workshop system to look for player created maps, we constantly play the same maps over and over again, and mappers with their new maps (which are WIP for the most part) don't get the chance to have decent feedback from others players.
Although the SCC does a FCKING great job, it cannot be on every front and tackle every issue. That's is why I would love to see, very much like the SCC, the creation of a group of competitive players willing to give a little of their free time to help mappers improve their map.
Some mappers would love to see their map played during competitive games (gathers, pugs, etc...) or even in the NSL Season, but can't due to a lack of feedback. Without a proper base of competitive players they are not able to work effectively on their map and correct what is wrong/unbalanced, etc...
I'm quite sick of hearing this "I'm not playing on this map, it's aweful" tune, when the map is a work in progress (greyboxed, or mostly textured). You have to play a map, to make it better. Mappers are used to hearing their map being called garbage, but they mostly want to hear why, and how they could improve it.
Currently we have promising and interesting maps that need testing, and I'd like to get involved and invite everyone who is interested to join this thread and try to make this happen.
Inspired by the awesome guys of the SCC, here's what I think could work out great.
- 1 weekly competitive playtest session : 6 versus 6 (with all mods used in NSL).
- 1 and maybe 2 maps each session (depending of availability), with the participation of the mapper (whose map we would be playing on, if he/she can be there).
- 21:00 CEST on weekends (friday night or saturday)
Logistics :
I've heard Vindaloo tried/tries to organize PCWs on custom maps, and that Pelargir organized playtests some time ago too.
I don't have a server on which we could play, but there might be some solutions. So first I would like to ask if it would be possible to use once a week one of the NSL gather (Onfire) servers or the SCC's. Why ? Because Vindaloo is onFire and - if he is interested, and if the rest of the onfire team don't mind - already tried to organize this kind of thing before. They would just need to add maps to one of their server (preferably not the one on which NSL gathers usually take place) and allow us to play once in a week on it.
About the SCC server, I would also like to address the SCC group a request, even though that could be a little harder to organize : would it be possible to allow us to use your server ? I know there is no Comp Mod on it, but you have many many many custom maps.
That's the two ideas I got about the server. If someone wants to share another idea, please do.
About the TS/Mumble server : couldn't we use the ENSL TS ? i'm asking to the ENSL admins here if that would be possible to create a channel for our purpose, once the project grows.
I think that's about it. If I'm missing something please notify me in this thread. And let the world know if you are interested ! HYPE THIS UP
(ps : main thread is on the UWE forums : http://forums.unknownworlds.com/discussion/135524/competitive-playtests-custom-maps?new=1)
Here is the steam group :
http://steamcommunity.com/groups/competitiveplaytestscustommaps