24 July 2015 - 14:31 CEST
https://www.reddit.com/r/ns2/comments/3e5egn/are_ns2_micro_transactions_p2w/
Hi, I want to speak for the 4.5% of us who are colorblind but mainly for myself.
I hate how people with more money have the advantages of using whatever skin they have at their disposal. The shadow skulk is better in the dark, the default skulk is better on infestation, and the foliage one for the foliage.
Yes people can make points to how either one of those are easier or harder to see given a certain situation. BUT isn't that the point to be had?
If fairness was the goal of competitive play then wouldn't you want everyone to play with the same skins?
People state over and over again to me that skins are just cosmetics and are not P2W
http://unknownworlds.com/ns2/files/2013/09/BlackSkulk.jpg
Can you really suggest to me that a default skulk wouldn't be much easier to spot in this given situation?
Lets say it's just me who thinks this: Lets stay it's only 4.5% of the population who are colorblind could see the difference... That's still 1 out of 22.22 players.
Hi, I want to speak for the 4.5% of us who are colorblind but mainly for myself.
I hate how people with more money have the advantages of using whatever skin they have at their disposal. The shadow skulk is better in the dark, the default skulk is better on infestation, and the foliage one for the foliage.
Yes people can make points to how either one of those are easier or harder to see given a certain situation. BUT isn't that the point to be had?
If fairness was the goal of competitive play then wouldn't you want everyone to play with the same skins?
People state over and over again to me that skins are just cosmetics and are not P2W
http://unknownworlds.com/ns2/files/2013/09/BlackSkulk.jpg
Can you really suggest to me that a default skulk wouldn't be much easier to spot in this given situation?
Lets say it's just me who thinks this: Lets stay it's only 4.5% of the population who are colorblind could see the difference... That's still 1 out of 22.22 players.