- Posts
- 126
- Location
- Versailles, France
- Joined
- 17 February 2011
Ok so no trolling, Fades should be able to take gates down.
Their pvp role is so weak atm that they should have a reward when they win a hard fight.
I want some more ballsy changes to be tested in a high lvl mix type scrim.
I don't think you can Fadeball anymore, fades are much weaker now than they were when Godar abused the old meta.
B L I N K
- Posts
- 296
- Location
- United Kingdom of Great Britain and Northern Ireland
- Joined
- 18 January 2013
You can't fade ball anymore because of low sdmg means you never achieve anything when you frag 5 marines with 5 fades.
Just buff fade HP scaling with biomass to make them stronger and better in PvP.
If you increase sdmg there will be a fade ball...
You can also change eHP of PGs to be no armor and all normal HP. Then fades can solo PGs
- Posts
- 126
- Location
- Versailles, France
- Joined
- 17 February 2011
Let's try it.
No armor PGs could be good.
Oh and no BM but did you ever play fade last months? OR since the fadeball 2 years ago? Do you know how hard it is for a single fade, even 2 fades to open a lane vs a solo SG?
B L I N K
- Posts
- 296
- Location
- United Kingdom of Great Britain and Northern Ireland
- Joined
- 18 January 2013
Don't get me wrong, I think fades are weak. I want them buffed, and I think biomass HP scale is the way to help
- Posts
- 311
- Location
- United States of America
- Joined
- 24 June 2012
No to buffing fade sdamage.
Yes to buffing biomass health on fade.
Willing to explore rebalanced HP/armor on PG's
No to removing damage numbers from bile bomb. It is NOT a free wallhack. Gorges don't just run around the map biling around corners to check for marines first. Almost any time they bile around a corner is because they already know a marine is there (or have aura).
The teammates of the gorge can't see the damage numbers, so it's not like they get to learn the position for "free".
I think it's only fair for the gorge to know how much armor damage he/she is doing to their opponents. Just like a lerk can say "these marines have no armor" after spiking them.
- Posts
- 126
- Location
- Versailles, France
- Joined
- 17 February 2011
Then damage numbers should disappear as soon as line of sight is broken. Same thing on HYDRAS.
It is a free wallhack.
Do i really need to give you replays of gorges spamming corners to see if a marine is ambushing them?
Edit: :) Lome, yep that's what i meant about a impact SG to Locklear, in all those fight the front sg (Lome) averages a 800 to 900 damage output, amazing dps AND spread on all higher lifeforms.
Team fight is won before it starts. 3rd clip= no kills 900 pdamage, hive down, impact SG player perfect exemple.
REFORMED
- Posts
- 141
- Location
- no., Iceland
- Joined
- 17 January 2013
who needs wallhacks when you can just hit people through walls & ceilings because they stick through.