NS2 BETA branch made for comp players

Tico
5888
BEAST INFECTION
Posts
100
Location
United States of America
Joined
24 November 2013
9 May 2016 - 18:53 CEST
#31
I dont understand, how do ANY of the changes put into vanilla ns2 effect the comp ns2 community? IIRC comp mod should ignore any change put into vanilla because the mod provides its own balance. So unless the changes are written into comp mod they wont effect anything within ns2 comp community.

All dragon should have to do every update is fix one line of code, I THINK. So dont get mad at me if im wrong. But im pretty sure thats how it should work. And if this is true you are all LITERALLY bitching about nothing.
DCDarkling
5487
Referees
Admin
Posts
89
Location
Netherlands
Joined
18 May 2013
9 May 2016 - 19:33 CEST
#32
And round and round goes the wheel. So much drama and rumours and... sigh.

PDT is doing a excellent job. Yes I said it. They are limited in their score with what uwe wants them to do. Is uwe making the correct choices? I shall leave that up to others to debate endlessly.
But throwing all this drama in the face of the PDT who currently are doing more for the comp/mod scene then ever before is just nonsense.

A few historical notes.. In the 'old days' the game was tested vanilla. These days its also tested (at least last I asked) with the most common mods like ns2+.
Within uwe's restrictions they atleast made a beta branch for comp. Its not ideal yes, but given options are 'nothing or that' be glad that they are willing to invest time in a 'that'.

I also completely see the modders (like dragons) point of comp being to needy and dependant on mods.
We have changed so much balance in comp mod, can we really argue we truly know how the vanilla currently plays? Did you try, seriously? Often?

It always amazed me how often so many people go on complete rampages.. even if you are right (and lets leave that in the middle), if you keep cool and calm state your logic and reasons, you would be surprised how much info will flow your way.
I know many folk will shout the PDT doesnt inform us etc etc, but thats because your own screaming is drowning out what they are saying.
dePARA
Noavatar
Heidis Bergziegen
Posts
64
Location
Germany
Joined
8 January 2012
9 May 2016 - 19:47 CEST
#33
"All dragon should have to do every update is fix one line of code, "

But that is exact the problem, the whole comp community has to wait that dragon made this change.
While he did a really good job a whole community is addicted to one person.

If he dont want todo these changes anymore, gg. Drama incoming (you had this already)
So instead of rethinking the mod situation after the drama and find a real solution you choose to stick with same mods, played the ball to UWE (its there fault) and now you have the same situation again.

Its kinda a joke that a whole communty cant exist without the work of one person.
Btw. did dragon got any donations from anyone here, im only interested.

And my copy folder "solution" is a workaround to give time to rethink.
But it looks like the rats are leaving the sinking ship.

DCDarkling
5487
Referees
Admin
Posts
89
Location
Netherlands
Joined
18 May 2013
9 May 2016 - 19:59 CEST
#34
Exactly.. I was kinda annoyed with dragon at first also, but then I talked to him with that mod drama a while back.
And its true, we are to mod dependant. We basicly force him to work on it. I totally see his point.
Tico
5888
BEAST INFECTION
Posts
100
Location
United States of America
Joined
24 November 2013
9 May 2016 - 20:23 CEST
#35
Im not saying dragon should HAVE to change the line, its his life he can do what he wants.

All im trying to point out is everyone is blaming uwe for ruining their balance. But they arent...because they have compmod. compmod has been fixed since friday and guess what there was no power surge, crazy.

I dont see dota csgo league overwatch with its own community balance, hell the meta for dota changes every 4 months because they bring in huge balance changes, and everytime the community is happy they brought the changes
Tinki
5313
We're grumpy
Posts
63
Location
France
Joined
9 April 2013
9 May 2016 - 20:59 CEST
#36
@dePara
Well people can still join gathers and play. Don't play blame competitive players if they don't want to. Again, stop accusing people if the only thing they do is to move on somewhere else. If people thinks vanilla game is not suitable for 6v6 high level gamepaly that's their right.
I see no drama currently, just some people trolling and 4 guys posting on a topic. Just build a scene with the people who agree with you and wants to play this build, join the gathers togetherand play !

@Tico
Why would you compare a game where dev makes update for the comp scene and a game where changes are made for newcomers. And you forgot that the game was left free of any big balance changes for almost 3 years (im thinking about build 250). If your are the opposite target audience of a build and if you where having your little bit of fun on a relatively old niche game it's natural to not feel happy about it.
Tico
5888
BEAST INFECTION
Posts
100
Location
United States of America
Joined
24 November 2013
9 May 2016 - 21:07 CEST
#37
Tinki says
@dePara
Well people can still join gathers and play. Don't play blame competitive players if they don't want to. Again, stop accusing people if the only thing they do is to move on somewhere else. If people thinks vanilla game is not suitable for 6v6 high level gamepaly that's their right.
I see no drama currently, just some people trolling and 4 guys posting on a topic. Just build a scene with the people who agree with you and wants to play this build, join the gathers togetherand play !

@Tico
Why would you compare a game where dev makes update for the comp scene and a game where changes are made for newcomers. And you forgot that the game was left free of any big balance changes for almost 3 years (im thinking about build 250). If your are the opposite target audience of a build and if you where having your little bit of fun on a relatively old niche game it's natural to not feel happy about it.


The changes still dont effect comp ns2 when comp mod is active...and not every game gets a paid development team after not having one for 2 years... the PDT only has 3 month periods of payment if balancing the game is what they want to focus on during their revival so be it
Pelargir
5291
We're grumpy
Posts
452
Location
Lyon, France
Joined
6 April 2013
9 May 2016 - 21:53 CEST
#38
Tico says

The changes still dont effect comp ns2 when comp mod is active...and not every game gets a paid development team after not having one for 2 years... the PDT only has 3 month periods of payment if balancing the game is what they want to focus on during their revival so be it


It's been half a year now. And they're going to start a new 3 months period.
“It's a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to.”
Golden
1212
Snoofed
Posts
101
Location
United States of America
Joined
28 October 2006
10 May 2016 - 00:11 CEST
#39
Tico says

I dont see dota csgo league overwatch with its own community balance, hell the meta for dota changes every 4 months because they bring in huge balance changes, and everytime the community is happy they brought the changes


You picked some very shitty examples to make your case. All of those games balance with the comp scene in mind and are played at the same player count for pub and comp.
BauerJankins
5841
nazi hunter izO
Posts
368
Location
Paderborn, Germany
Joined
20 October 2013
10 May 2016 - 00:37 CEST
#40
and i don't think the community (in cs at least) is exactly HAPPY about all those changes
http://i.imgur.com/hr1ud2u.png
phone
2104
Snoofed
Posts
227
Location
Zimbabwe
Joined
29 March 2010
10 May 2016 - 00:55 CEST
#41
Tico says

I dont see dota csgo league overwatch with its own community balance, hell the meta for dota changes every 4 months because they bring in huge balance changes, and everytime the community is happy they brought the changes


professional dota2 match making player here!!!

just btw the guy who balances dota2 takes input from all the pro players on what tweaks and changes he should do because THEY usually have the best idea and understanding of the game. so while icefrog does control what happens to the overwall meta, he does tweaks/nerf based on what input pro players give him

cant say anything about the other games b/c i dont really play em
NotDragon
Noavatar
Extra-Staff
NSL Mod (Creator) Coder
Posts
64
Location
United States of America
Joined
11 April 2012
10 May 2016 - 01:57 CEST
#42
For once I agree with DePara... I don't think I ever expected to say that in this lifetime...

Yes the 'fix' for this patch was 1 line of code, but that just gets comp mod 'functioning' again. There are balance changes leaking over from vanilla which are impacting comp play, and changes in comp mod getting broken that are not getting fixed. Power surge and the exo changes and whatever else has been done (I don't follow or have NS2 installed anymore).

Even if it was 1 line of code, I still don't have the time to really do testing and/or coding to actually make that happen... If someone sends me a pull request with the fixes I can certainly make a bit of time to publish that, but that takes 5 minutes at best and is really just 2 clicks and some waiting for me.

All of that drama back then was partly to bring attention to THIS EXACT issue which I knew would happen if UWE actually started doing 'rapid iteration', especially on game play. CompMod cant really be coded in a way which wont get impacted, it just touches too many game play elements... I don't expect this will be an issue with the NSL mod, but it certainly could happen.

I still try to read messages when I can and respond, but with my current projects for work I just cant dedicate time to NS2 anymore.

As an FYI, I have never received any donations for anything I've done for NS2, and I have turned down that option a couple of times previously...
Sardine
5431
California Burrito
Posts
68
Location
British Indian Ocean Territory
Joined
1 May 2013
17 May 2016 - 20:24 CEST
#43
There are people in the community that would be more than happy to help keep the mod updated.

Is this not possible?



I see you've said people can submit requests, I'm just wondering why this isn't being explored.

[edit] read dragon's UWE post, I guess there isn't actually people in the community that would be happy to help.



Light a candle for paddy [*]
BauerJankins
5841
nazi hunter izO
Posts
368
Location
Paderborn, Germany
Joined
20 October 2013
17 May 2016 - 23:15 CEST
#44
[*]
http://i.imgur.com/hr1ud2u.png
Tico
5888
BEAST INFECTION
Posts
100
Location
United States of America
Joined
24 November 2013
18 May 2016 - 03:09 CEST
#45
[*]
Locklear
2866
one brit too many
Posts
111
Location
United States of America
Joined
24 July 2012
18 May 2016 - 03:13 CEST
#46
New Reply