12 November 2013 - 01:36 CET
Before i start, congratulations to Gorge Busters on their well deserved win. They were the toughest team we had faced in Season 2 period.
Now on to my problem. Our first match was played on a Euro server. Since this was a Euro vs US game we had to alternate. In my opinion this swayed the game in the other teams favor and i believe gave them an unneeded advantage. Below are pics taken from the SM vs GB game streamed by Vindalo (http://www.twitch.tv/vindalo0/b/478567089). Due to the image quality i will type out the pings in the image. These were only taken when i saw the caster check the scores. I did not watch the entire stream to find the best pings for my argument.
*Disclaimer pings can fluctuate up and down 5 and did, generally up.*
Game 1 (Euro Server London)- http://imgur.com/1UXDV47
SM:
-Ralcor Ping - 163
-Rising Ping - 142
-Curry Ping - 160
-HaWpr Ping - 144
-Chester Ping - 104
-HummingBird Ping - 113
GB:
-Maxamus Ping - 40
-East Ping - 36
-Prommah Ping - 18
-Roobubba Ping - 24
-Freevoi Ping - 19
-SolidAfroninja Ping - 32
Game 2 (US server East)- http://imgur.com/Nslz37s
SM:
-Ralcor Ping - 99
-Rising Ping - 61
-Curry Ping - 99
-HaWpr Ping - 61
-Chester Ping - 37
-HummingBird Ping - 36
GB:
-Maxamus Ping - 106
-East Ping - 93
-Prommah Ping - 92
-Roobubba Ping - 111
-Freevoi Ping - 93
-SolidAfroninja Ping - 126
For those that didn't see the match, the first 2 rounds were played on the Euro server and was 2-0 GB. Pretty easy game for them. Rounds 3-4 were played on the east coast server went 2-0 SM and was hard fought LONG games. Both teams made mistakes and awesome plays. Round 5 should have went back to the Euro server but SM pressed for East for fairness. Round 5 was played on the same East server and again it was another close hard fought game. GB pulled out the win to take the total victory 3-2.
My question is no matter where the server is located why is it allowed to have a 100 ping difference between 4-5 players on each team when there is an option available where both teams can have better ping? Even on the east coast server we had 2 west coasters that had worse ping than 3 on the other team in Europe. I would like a rule added that quantifies the amount of players sampled (all the worse cases) and the amount of ping differential allowed.
I.E
3-4 players from each team with the worst ping. Either add them together and subtract the value from the other teams worst 3-4 pings to find an acceptable range
or
Ping by ping comparison: Worst 3-4 players pings against the other teams 3-4 worst pings. Each is subtracted against the other. If there is half or more of the sampled values above say 75 another server is chosen.
It could also be done with the 2 lowest and 2 highest to remain fair if one or two teammates have near lan ping ( < 20).
Values will have to be chosen with care by the admins and of course deemed fair by the players, but something needs to change. Thank you all for your time.
Now on to my problem. Our first match was played on a Euro server. Since this was a Euro vs US game we had to alternate. In my opinion this swayed the game in the other teams favor and i believe gave them an unneeded advantage. Below are pics taken from the SM vs GB game streamed by Vindalo (http://www.twitch.tv/vindalo0/b/478567089). Due to the image quality i will type out the pings in the image. These were only taken when i saw the caster check the scores. I did not watch the entire stream to find the best pings for my argument.
*Disclaimer pings can fluctuate up and down 5 and did, generally up.*
Game 1 (Euro Server London)- http://imgur.com/1UXDV47
SM:
-Ralcor Ping - 163
-Rising Ping - 142
-Curry Ping - 160
-HaWpr Ping - 144
-Chester Ping - 104
-HummingBird Ping - 113
GB:
-Maxamus Ping - 40
-East Ping - 36
-Prommah Ping - 18
-Roobubba Ping - 24
-Freevoi Ping - 19
-SolidAfroninja Ping - 32
Game 2 (US server East)- http://imgur.com/Nslz37s
SM:
-Ralcor Ping - 99
-Rising Ping - 61
-Curry Ping - 99
-HaWpr Ping - 61
-Chester Ping - 37
-HummingBird Ping - 36
GB:
-Maxamus Ping - 106
-East Ping - 93
-Prommah Ping - 92
-Roobubba Ping - 111
-Freevoi Ping - 93
-SolidAfroninja Ping - 126
For those that didn't see the match, the first 2 rounds were played on the Euro server and was 2-0 GB. Pretty easy game for them. Rounds 3-4 were played on the east coast server went 2-0 SM and was hard fought LONG games. Both teams made mistakes and awesome plays. Round 5 should have went back to the Euro server but SM pressed for East for fairness. Round 5 was played on the same East server and again it was another close hard fought game. GB pulled out the win to take the total victory 3-2.
My question is no matter where the server is located why is it allowed to have a 100 ping difference between 4-5 players on each team when there is an option available where both teams can have better ping? Even on the east coast server we had 2 west coasters that had worse ping than 3 on the other team in Europe. I would like a rule added that quantifies the amount of players sampled (all the worse cases) and the amount of ping differential allowed.
I.E
3-4 players from each team with the worst ping. Either add them together and subtract the value from the other teams worst 3-4 pings to find an acceptable range
or
Ping by ping comparison: Worst 3-4 players pings against the other teams 3-4 worst pings. Each is subtracted against the other. If there is half or more of the sampled values above say 75 another server is chosen.
It could also be done with the 2 lowest and 2 highest to remain fair if one or two teammates have near lan ping ( < 20).
Values will have to be chosen with care by the admins and of course deemed fair by the players, but something needs to change. Thank you all for your time.