9 January 2014 - 23:06 CET
As far as I know, the NSL has never opened up a feedback thread for previous contests or seasons. With Season 4 pending, I'd like to hear your thoughts on the NSL and particularly Season 3.
Points to consider for Season 4 (may require separate threads):
1) Custom HUD Mod by Mendasp will be included. This is a done deal. I included it in the World Championship (not an NSL sponsored event) and it was met with glee and zero drawbacks. It's also already a part of the AusNS2 (Australian) league.
2) NSL Mod by Dragon. The pause function will work or is working and will be implemented during next season for disconnects. The question is, how many times per round(onece?) or match are you able to use one and how long should the pause last?
3) NO Clean Up Week or reschedules past the allotted time. My vision for the NSL is to have an active league with active teams. I'd like teams to play matches on a weekly basis and not delay matches and have marathon sessions at the end of the season. This is unfair to other teams that want to and are able to play weekly. The rules will reflect this sentiment and allow teams to schedule a match over two possible weekends or forfeit.
4) How do we handle situations where 2 teams can't agree to a time to play? I really don't have a good idea for this one. Suggestions would be helpful.
5) Possible change in merc rule from 2 mercs allowed per match down to 1. To go along with the league value of active teams, I was adamant about allowing only 1 merc per round/match, but considering the state of the competitive community this may not be feasible and it may be better to just allow teams a chance to play. This would be rather disappointing though, because if a team is active, it should be able to field 5 players, especially if it's a confirmed match.
6) Roster changes with locked rosters 2 weeks before the end of the season. This isn't to bar players from joining teams, but keeping the environment fair. Last season, we saw players from teams who had no chance for the playoffs stack teams that were in contention. Also, we saw teams that had complete roster turn overs in the last weeks AND during the playoffs. This is just plain silly.
7) Add ns2_nsl_eclipse into the map rotation for Season 4? I'm kind of lukewarm towards jambi (the community has always been split on it) and hoping to add more maps into the rotation. Please direct your thoughts towards this thread: http://www.ensl.org/topics/1005
8.) Reducing the size of the premier division. Let's be honest, there's really only 5 or 6 teams that are able to compete in it.
I decided to open up a thread to gather your thoughts. This is your chance to shape our league. Your feedback is important, especially if you have grievances and participated in the last few seasons. Criticism against me or the league is fine, but please keep this constructive and cordial. It will be shut down otherwise.
#BlameZefram
Points to consider for Season 4 (may require separate threads):
1) Custom HUD Mod by Mendasp will be included. This is a done deal. I included it in the World Championship (not an NSL sponsored event) and it was met with glee and zero drawbacks. It's also already a part of the AusNS2 (Australian) league.
2) NSL Mod by Dragon. The pause function will work or is working and will be implemented during next season for disconnects. The question is, how many times per round(onece?) or match are you able to use one and how long should the pause last?
3) NO Clean Up Week or reschedules past the allotted time. My vision for the NSL is to have an active league with active teams. I'd like teams to play matches on a weekly basis and not delay matches and have marathon sessions at the end of the season. This is unfair to other teams that want to and are able to play weekly. The rules will reflect this sentiment and allow teams to schedule a match over two possible weekends or forfeit.
4) How do we handle situations where 2 teams can't agree to a time to play? I really don't have a good idea for this one. Suggestions would be helpful.
5) Possible change in merc rule from 2 mercs allowed per match down to 1. To go along with the league value of active teams, I was adamant about allowing only 1 merc per round/match, but considering the state of the competitive community this may not be feasible and it may be better to just allow teams a chance to play. This would be rather disappointing though, because if a team is active, it should be able to field 5 players, especially if it's a confirmed match.
6) Roster changes with locked rosters 2 weeks before the end of the season. This isn't to bar players from joining teams, but keeping the environment fair. Last season, we saw players from teams who had no chance for the playoffs stack teams that were in contention. Also, we saw teams that had complete roster turn overs in the last weeks AND during the playoffs. This is just plain silly.
7) Add ns2_nsl_eclipse into the map rotation for Season 4? I'm kind of lukewarm towards jambi (the community has always been split on it) and hoping to add more maps into the rotation. Please direct your thoughts towards this thread: http://www.ensl.org/topics/1005
8.) Reducing the size of the premier division. Let's be honest, there's really only 5 or 6 teams that are able to compete in it.
I decided to open up a thread to gather your thoughts. This is your chance to shape our league. Your feedback is important, especially if you have grievances and participated in the last few seasons. Criticism against me or the league is fine, but please keep this constructive and cordial. It will be shut down otherwise.
#BlameZefram
www.twitch.tv/Zefram0911