17 August 2014 - 22:29 CEST
Hi Bro's,
perhaps someone can help me. After the NS2 Update my Game crash (sometimes) with a Debug Report.
Sometimes after 1 hour, 2 Minutes, Never - completely random time or game situation!
What I've already tried:
- Delete and reinstall ns2 (in Steam)
- delete the natural selection 2 folder in appdata
- verify integrity of game cache
- reinstalling DirectX
Last Bug Report:
Date: 08/17/14
Time: 22:00:15:
--------------------------------------------------------------
Build 267
Windows 8 64-bit (build 9200)
Steam initialized
Num displays: 1
Direct3D 9 initialized: NVIDIA GeForce GTX 765M (9.18.13.3523)
Sound Device: Speakers (Realtek High Definition Audio) stereo
Record Device: Microphone (Realtek High Definition Audio)
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading config://HistoryServers.json
Main Menu Initialized at Version: 267
Steam Id: 84973118
Connecting to server 85.229.121.196:27017
Downloading mods
Finished downloading and installing mods
Mounting mod from C:/Users/Marcel/AppData/Roaming/Natural Selection 2/Workshop/m706d242_1408300133/
Mounting mod from C:/Users/Marcel/AppData/Roaming/Natural Selection 2/Workshop/m812f004_1408200316/
Mounting mod from C:/Users/Marcel/AppData/Roaming/Natural Selection 2/Workshop/maa8da06_1404644504/
Mounting mod from C:/Users/Marcel/AppData/Roaming/Natural Selection 2/Workshop/mc6fbbb0_1406321806/
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading config://HistoryServers.json
[Elixer (Client)] Loading Utility Scripts v.1.72
[Elixer (Client)] Using Utility Scripts v.1.72
[Elixer (Predict)] Loading Utility Scripts v.1.72
[Elixer (Predict)] Using Utility Scripts v.1.72
Loading 'maps/ns2_tram.level'
Building pathing mesh for level maps/ns2_tram.level
Finished loading 'maps/ns2_tram.level'
Loading took 15.826151606566 seconds
Error: lua/Weapons/Marine/Rifle.lua:397: Attempt to access an object that no longer exists (was type Cinematic)
[Client] Script Error #1: lua/Weapons/Marine/Rifle.lua:397: Attempt to access an object that no longer exists (was type Cinematic)
perhaps someone can help me. After the NS2 Update my Game crash (sometimes) with a Debug Report.
Sometimes after 1 hour, 2 Minutes, Never - completely random time or game situation!
What I've already tried:
- Delete and reinstall ns2 (in Steam)
- delete the natural selection 2 folder in appdata
- verify integrity of game cache
- reinstalling DirectX
Last Bug Report:
Date: 08/17/14
Time: 22:00:15:
--------------------------------------------------------------
Build 267
Windows 8 64-bit (build 9200)
Steam initialized
Num displays: 1
Direct3D 9 initialized: NVIDIA GeForce GTX 765M (9.18.13.3523)
Sound Device: Speakers (Realtek High Definition Audio) stereo
Record Device: Microphone (Realtek High Definition Audio)
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading config://HistoryServers.json
Main Menu Initialized at Version: 267
Steam Id: 84973118
Connecting to server 85.229.121.196:27017
Downloading mods
Finished downloading and installing mods
Mounting mod from C:/Users/Marcel/AppData/Roaming/Natural Selection 2/Workshop/m706d242_1408300133/
Mounting mod from C:/Users/Marcel/AppData/Roaming/Natural Selection 2/Workshop/m812f004_1408200316/
Mounting mod from C:/Users/Marcel/AppData/Roaming/Natural Selection 2/Workshop/maa8da06_1404644504/
Mounting mod from C:/Users/Marcel/AppData/Roaming/Natural Selection 2/Workshop/mc6fbbb0_1406321806/
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading config://HistoryServers.json
[Elixer (Client)] Loading Utility Scripts v.1.72
[Elixer (Client)] Using Utility Scripts v.1.72
[Elixer (Predict)] Loading Utility Scripts v.1.72
[Elixer (Predict)] Using Utility Scripts v.1.72
Loading 'maps/ns2_tram.level'
Building pathing mesh for level maps/ns2_tram.level
Finished loading 'maps/ns2_tram.level'
Loading took 15.826151606566 seconds
Error: lua/Weapons/Marine/Rifle.lua:397: Attempt to access an object that no longer exists (was type Cinematic)
[Client] Script Error #1: lua/Weapons/Marine/Rifle.lua:397: Attempt to access an object that no longer exists (was type Cinematic)