let's use nsl_jambi

duster
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16 September 2014 - 18:49 CEST
#1
Ns2+ fixes a handful of issues, but I don't believe it fixes geometry issues. There is a spot on jambi where fades get stuck a lot in terrain. I believe the nsl version of the map fixed that.
Bias towards aliens, as their champion.
MV
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Doctors
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18 September 2014 - 10:19 CEST
#2
Where exactly ?

I know you can also get stuck in Pipeworks quite often (happenned to me as marines on certain walls). I don't know if this has been fixed in the Nsl version
Jekt
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Envy
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18 September 2014 - 10:28 CEST
#3
Yes, lets use an outdated version of the map.
Cr4zy
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SpookerZ
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18 September 2014 - 18:53 CEST
#4
Jekt says
Yes, lets use an outdated version of the map.

duster
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18 September 2014 - 20:02 CEST
#5
Jekt says
Yes, lets use an outdated version of the map.

It wouldn't be too hard to bring it to current build. Beyond that it's technically less outdated than the default map we use in pick up games.

@mv i'm not 100% sure either, but I Mendasp streamed him fixing the geometry of certain parts of the map earlier. Regardless of the solution, it's something that needs to be hotfixed.
Bias towards aliens, as their champion.
LyDDa
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ELOgain
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Germany
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19 September 2014 - 13:11 CEST
#6
There are a lot of spots where alien buildings get stucked. Also there are some spots where the buildings cant move along where they should can move imo e.g. Organ Donatation.
duster
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19 September 2014 - 16:25 CEST
#7
Also a spot in security where pve can get stuck on the ceiling and become immortal
Bias towards aliens, as their champion.
Golden
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19 September 2014 - 19:51 CEST
#8
All the changes that were made to nsl_jambi were put into the normal version. Noone is updating either version. If you want to fix jambi, feel free to start it over from scratch.
Seb
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19 September 2014 - 20:22 CEST
#9
Golden says
All the changes that were made to nsl_jambi were put into the normal version. Noone is updating either version. If you want to fix jambi, feel free to start it over from scratch.


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