26 March 2015 - 08:45 CET
A mate had a concern which I could only agree to and I decided to make this topic to consult and pledge to everyone here in the competitive scene. This problem is not directed at anyone in particular, but to everyone. But the best players out there can make the biggest difference, that is just how it is.
Alright guys, we all know the stats of the playerbase, no need to get further into detail about the dwindling of the community. My quest here is an initiative to help keep the game afloat, not just the comp scene, but also the public scene, which is where all of us comp players started at one point.
We, as a competitive scene, should do our best to make the public servers as enjoyable as possible for every player playing there. This means trying to keep teams on publics as balanced as possible, most of the players here are miles better than the ones on public and we can make a difference if we cooperate. Join the losing teams and do your best to try and help teams come back from "obvious losses" - see that's a true challenge for competitive players!
While this kind of behavior might screw with your public ELO stats; who really cares about public ELO stats anyway? Those are worth nothing really, that "skill" number in the main menu is really just a joke to be blunt. The only stats worth showing off are the ones that are achieved here and in the AUS NS2 league anyway. Everyone should do the opposite of stacking public teams and help the teams that need it, even change teams mid-game if that makes it a better game for everyone involved. That way we can better keep the public scene more engaged and show that we can not only stomp the publics, but we can also make them fun and balanced games! If you can turn around a "lost" game on public by joining the other team, people will still see you as an amazing player.
That way more players might get interested in continuing to play the game and maybe even join the leagues. I pledge to everyone of you out there to try and keep this in mind when you play public games.
Alright guys, we all know the stats of the playerbase, no need to get further into detail about the dwindling of the community. My quest here is an initiative to help keep the game afloat, not just the comp scene, but also the public scene, which is where all of us comp players started at one point.
We, as a competitive scene, should do our best to make the public servers as enjoyable as possible for every player playing there. This means trying to keep teams on publics as balanced as possible, most of the players here are miles better than the ones on public and we can make a difference if we cooperate. Join the losing teams and do your best to try and help teams come back from "obvious losses" - see that's a true challenge for competitive players!
While this kind of behavior might screw with your public ELO stats; who really cares about public ELO stats anyway? Those are worth nothing really, that "skill" number in the main menu is really just a joke to be blunt. The only stats worth showing off are the ones that are achieved here and in the AUS NS2 league anyway. Everyone should do the opposite of stacking public teams and help the teams that need it, even change teams mid-game if that makes it a better game for everyone involved. That way we can better keep the public scene more engaged and show that we can not only stomp the publics, but we can also make them fun and balanced games! If you can turn around a "lost" game on public by joining the other team, people will still see you as an amazing player.
That way more players might get interested in continuing to play the game and maybe even join the leagues. I pledge to everyone of you out there to try and keep this in mind when you play public games.
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