<BAD>
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- 17
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- Germany
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- 9 December 2015
Hello everyone,
since the NCT, there have been many new competitive players or players who want to get into competitive. From the 8bit community alone we have approximately 10-20 new people. I think it would be a great idea to make an open training night (like Golden and Schu did a while back). Teaching people about competitive tactics, positioning etc. in general and then perhaps splitting it up into different servers for some in depth info on different lifeforms.
We obviously need some experienced players to pull this off, so if you feel like helping to get some fresh blood into the NSL, we'd greatly appreciate it.
Also if you are interested to join to learn, leave a comment as well :)
-Luftwaffel
I'd be all over this. I want to get into competitive but going from pub to gathers is kind of like pouring acid into my eye sockets. There needs to be a healthy progression. How do I go from village idiot to fearsome competitor?
- Posts
- 54
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- DORTMUND, Germany
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- 3 February 2016
There is no other way than the hard way. we all were beginner once and got rekt in gathers. it is part of the progression. u need to lose and learn first before u can win.
the best way to learn is playing a season. u need more 6v6 experience to get a feel for it. try some pcws against better teams.
i could give u some tipps in a testsession if u want. but like tane said once: if u want to learn, learn from the best. and that are more the people from div1 and not me.
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- 54
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- DORTMUND, Germany
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- 3 February 2016
a pcw is a personal clan war. so unofficial 6vs6.
the problem why so many comp player are frustraded about beginners is that a lot of beginners sign up here with less than 50 hours.
would u sign up for the cs go comp league with 45 hours in the game? probably not. some people should at least get some hours in the pub game and learn the basics before signin up for such a high level.
u should know the basics like how to play a lifeform, what weapons to buy, etc.
but last gathers too many rookies did not know how to play any lifeform or kept buying flame throwers....
we are very open for new faces and beginners, but they should not be completly new to the game.
but all in all: some people are also very salty when they lose. especially because of mistakes from some new player. i get easily angry too. its nothin personal then. rule number 1 in the ensl: dont take anythin personal
Getting better is a combination of playing scrims/pcws, gathers and trying to get better people come teach you. What Rammler says used to be true, but back then we had gathers were there were maybe one newbie per team, and said newbies usually had 1k+ hours before they joined which smoothened out the experience a lot. Since the past year since S9 there has been an increase in lower skill newbies and the disappearance of the high skill players, which makes it a very rough transition.
It does not mean it doesn't work, but you need the necessary basic skillset of at least public to comprehend a lot of what is being communicated in a gather. In a way, you can see it as a game of football/soccer where usually you have a game where one player can never run, only walk. But at least that person can kick the ball forward and pass it along to teammates, thus making him contribute a little bit until he learns to run. Lately that player has been a cripple in a wheelchair, and there has been 3-4 of them on each team. People are not angry with the new people, but they can get frustrated which is a naturally occuring phenomenone when the lowest requirement of field performance is not met.
To set up a scrim you need very little knowledge, all you need is to talk to your team and make sure you got 6 players, check the contest list of available teams. Add them on steam and then whisper and say "Hey, you guys want to scrim us at 'insert date and time'. THen you discuss a little, and hopefully you got a scrim. Play a few maps/rounds and ask for feedback. Altertatively you can also advertise in the shoutbox.
As for the newbie kicking, there are several communities in the game still alive. Most of them are very lowskill rookiefriendly, perhaps you should take note of where these kickings happen?
NA server communities - DMD, IBIS, TA. All got easy to access admins that promote rookieculture.
ËU server communities - Thirty Onos, 8BIT, Gorge same as above
Then there are a few more random servers etc.
So in short, to improve. Play scrims/pcws and ask for feedback. Play gathers(the participants change and does not include the same players every day/time). Organize these kinds of events, and/or ask specific players to contribute with knowledge and help. Lastly, play more public and get to know the maps/the game over all.
- Posts
- 46
- Location
- United States of America
- Joined
- 27 November 2015
I'm hardly a pro, but happy to offer very basic lerk training to anyone interested.
- Posts
- 115
- Location
- Germany
- Joined
- 27 January 2016
When you click on the server browser in the NS2 ingame menu you can see the list of avaiable servers you can play on. Every Server has Admins who moderate it and every server has regulars who play often on that specific server, so the people get known to each other and a Server community forms. It has nothing to do with teams or competitive play.
So what you should do is: start the game, open up the server browser and join the servers Tyr mentioned to have a rookie friendly experience.
And PCWs cannot be "populated". A PCW is a practice clan war, it is when a 6v6 match is played between two teams.
At this point I am not sure if you are trolling or if you are actually this dumb, the latter seem more probable.
To the rest of you, I wish good luck and hopefully that admins can clear up the thread a bit from whatever the fuck is going on up there.
nazi hunter izO
- Posts
- 368
- Location
- Paderborn, Germany
- Joined
- 20 October 2013
Rofl the retardation this thread has derailed to
Almost makes you think someone is trolling
@Natedog you're claiming that your *transition from pub to comp* is tough for you, but that's a straight up lie. You have literally 70 hours in the game and (it seems) like no experience in other shooters. You're going from 'completely new player to ns' to 'imma try comp for whatever reason'.Of course you're gonna get shredded in an ORGANIZED game, you hardly even know what this game has to offer in vanilla. Of course it's gonna be very frustrating to comp players when they have a person on the team who doesn't know what to do because they're new to comp, but most people are willing to help. HOWEVER, if you LITERALLY do not know the game, don't know how to play a lifeform, dont know how to kill a skulk etc etc, its just a bad experience for you AND for the others. You should really listen to the people in this thread and go play PUBLIC a bit before you try gathers again.
Most people who joined the esnl had close to 1000 hours in the game before they wanted to make the transition to organized, higher level games. I think i had something like 800-1000 when i joined. (Of course there are also exceptions for very fast learners who would only need like 200 hours)
The comp community is always happy to have newcomers, but people who dont know the game they want to play are counterproductive for the community, at least thats my own opinion. Some people are going to say now "but let's accept everyone because we're open to people of all kinds (and we need members)" - but isn't a COMP community there to get higher skilled games going?
http://i.imgur.com/hr1ud2u.png
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- 126
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- Versailles, France
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- 17 February 2011
This day when I 100% agree with Bauer TylerR1 TylerR2 REFO RMED
Ram Ranch
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- 319
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- Sundsvall, Sweden
- Joined
- 3 November 2012
I remember when i came to NS2, had like 1 hour in NS1, NS2 pubstomper 24/7, came to gather, decided to watch the gather for atleast 10 games, and listen to TS to understand what went wrong and what went right.. Just to try understand the difference between Pub and Comp.
Now when people come, they get rekt instantly.. like literally shredded a new butthole.. then cries over the forum, creates posts about how the game should be balanced *facepalm*
I do understand that there could be some training.. but hey come on.. first you need to put down your own time, try to atleast understand the basic mechanics and strats of the game. Dont except people do the work FOR you.
Problem is also, when people play the game right now, you dont have any clue about their skill.. So sometimes you expect somebody to defend an RT as a marine, and loose a 1v1 engagement.. And you keep on doing that for 10 times in a row.. well then clearly somethings wrong and you've pretty much fucked your commander and teammates..
That's why it's better with MM like CSGO and OW got, either you're placed with a boosted,smurf or a troll ... but atleast they know somewhat about the game...
In NS2 gather, it's like being placed a Global Elite together with a Wood 5, and next to that is a Rock 3 ranked player.. That's why the "invitational gather" was created but not used anymore! It was just too late..
Like Star is saying sometimes when playing gathers.. You've got to order a chemo appointment due to the cancer that's contagious!
Still after 10 season i cannot Lerk.. please help me for the love of god...
Snoofed
- Posts
- 227
- Location
- Zimbabwe
- Joined
- 29 March 2010
http://www.ensl.org/topics/1565
go study buddy, lots of available rants and discussions
there's ltierally a whole forum section on ns2 TiPz
i learned to play this game at a high level(?) by dedicating hours to this game. i played ns2 like it was my job for a few weeks or months. if you thikn 1-2 hrs of gathers (which are laughably a waste of time for everyone, 15 mins to pick teams 15 mins to get on server) will accelerate your learning capacities you're sadly mistaken.
go warm up in a public games a few hhours before you play a gather (they start expectantly at the same time frame most days), go 20-1 as a marine and spawn camp and make clever rotations, or ambush marines in New and Cool Spots in these public, disorganized game so you can learn how to do it on a smaller scale with skilled opponents.
if you dont have the time to spend playing this game, youre not going to do well, and youre not going to have fun playing at a high level. sure i learned ns2 in less than 200 hrs, but i have approximately 5k+ hrs in ns1 competitive games and another 5k+ in public.
You don't need thousands of hours to get into competitive.
You just need to focus on playing PCWs. After 10 days of playing PCWs, you should be fine to be play gathers. If you want to practice your mechanical skills, do 1vs1s.
The important thing to learn as marine is where to position yourself on the map and which engagements to take as an alien. Both of those things are not THAT hard to learn, but you will have a harder time learning it playing pub games, where mistakes are not punished as hard.
The open training night is a good opportunity to play against each other. However, I think it is not very helpful to have an experienced player spectate the match and tell you what you did wrong after the match.
It would be better, if you had experienced (field) commanders on both sides, who would coordinate where people need to go. Try to pick up the system behind it and then make those correct decisions on your own.
This game has a steep learning curve. Sure you can learn somewhat from other peoples advice and mistakes, but the best way to make progress (especially with mechanical skill) is to get your head down and put as many hours into the game as you can.