Error setting up NSL mod server

Salads
5455
Posts
2
Location
Temecula, United States of America
Joined
8 May 2013
13 October 2013 - 22:21 CEST
#1
EDIT: I found out the problem was a few syntax errors in the JSON config files for the server. I ran them through JSONLint and it lit those errors up like a christmas tree. Everything works fine now!

A few seconds after the server loads, I get this error:

Error: lua/nsl_tournamentmode_server.lua:135: Attempt to call global 'SendAllClientsMessage' (a nil value)
Call Stack:
#1: MonitorCountDown lua/nsl_tournamentmode_server.lua:135
#2: UpdatePregame lua/nsl_tournamentmode_server.lua:150
self = NS2Gamerules-3884{}
#3: lua/NS2Gamerules.lua:1001
self = NS2Gamerules-3884{}


Pic of that mass spam error:
http://i.imgur.com/k03D2cb.png

So far, i've triple checked that the server config files are the same as instructed here:
http://www.ensl.org/articles/737

I use a text file to add to the command line options of server.exe
http://pastebin.com/jTyHDEMA

I have also unsubscribed to any unnecessary mods and deleted all physical folders in my %Appdata% NS2 Workshop files so they can be redownloaded fresh. Currently the only mod I have besides the ones described in the NSL server setup guide is my own Crosshair mod which only contains the crosshair.dds files

pls help ;_;
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